So I'm JUST learning how to make mesh, i need advice from mesh makers. I DONT want to make clothes, i know that much. Half people tell me learn maya which I'm in the midst of doing, other half tell me zbrush
I use both but if you can only afford one then it has to be maya. There's just too much zBrush lacks that it makes it a secondary program. No one uses Zbrush on it's own for sl
Blazin: it really depends on WHAT you want to make. as far as i can tell ZBrush is great for organic modelling and Maya is good for things like - hum - furniture...etc.
she must already have maya Paco if shes started learning it but yeah blender is improving alot and has free tutorials, where as alot of maya stuff like digital tutors isnt cheap
but anyway i use maya and zbrush, for example the hippo chair i made for a certain someone, i started the model in maya til it got to this point Screenshot by Gyazo
and then i reduced the model and exported as an fbx or dae file, to upload to sl. so i'd say the important steps are done in maya, the fun steps are done in zbrush
hahahahaha right? well i was gonna start just doing a week of maya tutorials, then a week of zbrush and keep going on that route. Its a lot to learn so just wanted some advice on which would be the best
PacoPooley: ooh yeah, speaking of which blazin im no expert but if you have any questions about maya as you go just use kirsty as a pawn to get to my im box
tbh, id say maybe even 3ds max is best from what ive seen but theres so many of us that use maya and or zbrush that youre better off with maya then you can bug me to help you
YAYYY! Ok I shall take you up on that offer haha! So appreciated! I subscribed to Online video tutorials & training | lynda.com and started from lesson one and going from the basics, which I think would be best