the second (or I guess third) boat segment wasn't so bad. I mean, it was dumb, but I didn't want to yell
the layout of the new buildings were less frustrating for me during combat, so that wasn't so bad! I mean, at first
the climbing sections were pretty good, the camera was still spot-on. my only real complaint is that sometimes objects they wanted me to climb up on/shoot at blended in too well
also, why would I shoot a lock on doors that were blocking my jump? why would I just assume after the lock popped up they'd fall off
yeah that took me forever to figure out. I just kept jumping to my death
the plot got interesting, the "is sully in cahoots with the enemy!?!? oh no he's not" was.... pretty predictable, but not handled poorly. the misunderstanding was cleared up pretty quickly
like.... in general I don't get frustrated with these characters, which is good
elena having to let go of her camera in order to not fall to her death was kind of heart-wrenching
like she had... the most amazing footage, and she had to let it smash
though let's be real, as soon as she reassured the person on the other end of the phone that they didn't need to worry about the camera in the beginning, it had to get smashed at some point
the suuupernatural elements were pretty well-handled. it wasn't "SUDDENLY THIS GAME IS FULL OF GHOSTS AND ZOMBIES, OOGA BOOGA", they gave hints that some weird shit was going on and then finally
let out the monsters. then didn't try to come up with some convoluted reason for there to be a curse
I mean. maybe they'll address this in later games?? but it would've interrupted the flow to delve into a big explanation then
i can tell you now they don't
THE MONSTERS.... "ancestors" or whatever. they suck. combat with them sucks. throwing like 30 of the same thing at the player for them to mow down sucks
beltsquid: that is fine by me and actually somewhat refreshing
"creepy supernatural shit exists" is good enough, and nate doesn't need to be the one to know why there was a cursed mummy thing in a gold statue
yep. It's bad news and needs to be at the bottom of the ocean, the end
christ when you unlock the final door after starting up the power generator and they endlessly throw monsters at you until you're on the other side.... I didn't know. I did not know
I have no idea how many of those things I killed, but I do know that not too long after that segment I got the.... "kill 75 without dying" trophy or whatever it was
I just assumed that, because they stopped coming before, they would stop again and I'd go afterwards, I didn't want any naked ancient zombie-thing chasing me
so after I guess.... the most fun part of the game, the monsters appear, and then the gameplay goes downhill. monster killing. killing a lot of dudes frustratingly
fighting monsters AND dudes? I sort of let them fight it out mostly but
ending sequence...............
I've been wracking my brain trying to think of something worse I played that wasn't like. a trash game overall
this game got good reviews! people gave it like, four stars!
but this ending sequence is in it!!!!!
Naughty Dog is really bad at boss fights
fortunately none of them are worse than Navarro
"what if we like, threw a bunch of those monsters that can kill the player in two hits at nate and sully.... and then four men with shotguns or something....... and it's timed"
and then the bullshit fights where I had to not get murdered by navarro while I peered out from a corner and shot a lot of dudes
and got murdered anyway a lot
IT'S ALL UPHILL FROM HERE (unless you play Golden Abyss)
one time where I am not sure it actually should have been physically possible to snipe me at the angle I was at........ whatever
(I'm not gonna play Golden Abyss)
AND THEN THE DUMB PART where I had to roll over to boxes and punch the shit outta him. god. whatever man. whatever!!!!!! I have finished this game
at least I got some... sweet art and stuff to look at out of it..... anyway
I'm so glad that-- I don't know if this was originally in the 360 and PS3 versions of Drake's Fortune, but the whole Hint thing
where eventually the game is like "ok if you're stuck you can press up on the d-pad and we'll tell you what to do"
yeah they saved my skin because sometimes. sometimes!
"where do I have to go? oh, I have to climb up the chain that looks like all the chains I can't climb up, ok"
phew!!! all that said I'm glad I played through it, and I'm glad I sort-of-didn't pay money for it. I mean. it was part of a discounted PS4 bundle, and also it includes 2 and 3
and if this edition didn't exist I would have actually paid money for a 360 copy of it.... because for some reason I don't like just watching cutscenes on youtube
oh, right, I'm also kind of amazed at how.... useful? elena was. I mean, sure, kidnapping, save the girl bit at the end, but that aside
I hate talking about female characters and being "useful" because that is not how you gauge a good character, but man am I used to ladies tagging along with The Guy to be....... uh
just sort of. not helping much.
and I expected this, to an extent, but I was still pleasantly surprised at the same time?
man! videogames suck, my bar is so low
YEAH that was my response. Well I mean I obviously connected to her more but I had really low expectations for "female companion character in action game"
she is cool... this is a pretty cool cast
I'm gonna go over to Bloodborne next, but as soon as I get bored/tired/frustrated with that I might start up 2
... I'm sorry Shadow of Mordor I will. get to you. someday
Uncharted 2 is such an improvement that you can really, REALLY tell that Naughty Dog learned from their mistakes.