Augurer says
2014-08-25T03:10:37.000Z
Fitted mesh help? I figured out how to do it with female, but for some reason when I rig for a male, the mesh sits further back on the skeleton on the top part when uploaded. No idea why. Any suggestions?
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Augurer says
2014-08-25T03:11:32.000Z
It isn't the weighting (that I can tell), looks just fine in maya, but when uploaded it's as if the top is pushed back on the body enough the front portion is sunken in.
Heather/Sanura🦩
2014-08-25T04:11:28.000Z
I don't know but I am replurking just in case.
AvatarBizarre
2014-08-25T04:52:39.000Z
Because Blender is stupid.
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Augurer says
2014-08-25T04:53:40.000Z
Thank you for the replurk! I'm late to the fitmesh train, but I'd certainly like to figure it all out!
AvatarBizarre
2014-08-25T04:53:55.000Z
I still haven't figured it out.
Augurer says
2014-08-25T05:12:09.000Z
At first I thought it was the weighting, I'll admit I haven't gotten a handle on all the new bones (especially the butt!) but this went all across the chest, the back, and even down the arms to the wrists
Augurer says
2014-08-25T05:12:15.000Z
and there isn't a bone that influences that much
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