Fitted mesh help? I figured out how to do it with female, but for some reason when I rig for a male, the mesh sits further back on the skeleton on the top part when uploaded. No idea why. Any suggestions?
It isn't the weighting (that I can tell), looks just fine in maya, but when uploaded it's as if the top is pushed back on the body enough the front portion is sunken in.
At first I thought it was the weighting, I'll admit I haven't gotten a handle on all the new bones (especially the butt!) but this went all across the chest, the back, and even down the arms to the wrists