Did some graffiti work, need at least twice as much to cover things enough for my tastes. Simple squiggles actually look rather good I so it should be easy to make enough tomorrow. Done for today to help rest off this sickness.
Added grime to the basement, looks pretty solid but a bit empty. That will be fixed with graffiti I think. Once graffiti is in I'll start on the mechanical side of things, the spooks and the scares.
Added a bunch of decals for wall grime today, had to modify some photos to make them and the site I was using had a download limit so I have 4 to work with. I think I want some more under windows, then have to do something similar in the basement.
Added some of the trash, put a ladder where it needs to be. Tried to find some free decal textures to use for grime and such but no luck, more searching tomorrow. Also tomorrow I'll put in the basics for getting the character up the ladder.
Changed the textures by hand, this for some reason made the exported map file too big to upload to github though. Not a huge deal. Also figured out some light baking stuff and redid the view model so it actually accepts shadows now. Still some annoying random issues to fix on the model, trash to add, decals to add, but getting closer.