ɴeᴄʀoᴅaɴᴄeʀ ღ
4 years ago @Edit 4 years ago
that moment when you're just casually browsing games on DW and every single ad you see is "CASUAL PSYCHO-ANALYTIC HORROR!!!!" and..........any inspiration you have is pretty soft and not a good fit ramble plurk, initiate.
latest #19
>:C I'm trying to get a little bit of perspective for the game that I'm working on. What do your FAQs look like?? Your navigation pages? Players with critiques? How big is a mod team, comfortably? W hat would draw people into a game? ETCETCETC U NO
but I.....IDK MAN I FEEL LIKE THERE ARE SLIGHT HORROR ASPECTS TO MOST GAMES BUT I AM NOT LOOKING FOR A GAME WHERE IT'S LIKE "U DIE AND THEN YOU!!! LOSE YOUR MEMORY!!! AND YOUR FAMILY!!!! AND UR FRIENDS!!!! AND EVERYTHING IS BAD TIME FOR A PITY PARTY"
>:C not that there's anything wrong with putting your character through the ropes, but I would want death to be treated as something more permanent, to an extent. Like, a character gets dropped and then comes back with a new player with no memories. and everyone is like "YOU'RE BACK!!! /THROWS CONFETTI!!"
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and character is like WHO ARE YOU??? and everyone is like
SAD CONFETTI!!!!
you know?
there would be chances for a character to die but....implying that a game is a psychological horror game insinuates that death can or is a normal circumstance. or shorter life. u no.
I think it depends on what type of game you want to promote. Is it a slice of life jam jar, is it an exploration/survival game that’s not so much horror but like LA was in terms of item management and a “don’t starve” sort of feel, will there be metaplot etc
yeah, this is true.
and listen, I love a good mushu "I LIIIIIIIIIVE" moment.
uwu i'm just rambling.
Oh fvdhcey OKAY THEN IGNORE ME :’D;;;;
NONONO >:C NEVER
I JUST.....I'M SELF CONSCIOUS AND YOU'RE WONDERFUL SO I'M JUST TRYING TO RETREAT INTO THE GARBAGE WHERE I AM FROM
BOLD OF YOU TO ASSUME I DONT LOVE GARBAGE >:C
YES BUT I AM STINKY
SO AM I AND ILU
!!!!!!!!!!!!!!!!!!!!
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