we actually had a much harder time with the lighthouse than orbonne but that's probably because my group had two healers who would not heal
I used verraise 15 times and most of them were on the healers and the rest were a dragoon
we nearly wiped at the phase of Ultima where she summons the first three lucavi because the whole damn raid was on the wrong side of the sword, but we were able to recover
weirdly I feel like mustadio was the hardest of the trio but I can see Agrias and Cid being a nightmare if you don't know their mechanics
hey, congrats on clearing them!
hmm you finding mustadio harder isn't too surprising if you haven't done the side content that has similar mechanics
Cid was definitely often a raid ending boss when he was current and unnerfed
how do you feel about the story now that you've finished the three raids?
I'm not sure how I feel about some of the revised character choices and changing the ending of FFT to the ending of Persona 3
everything about the bangaa crew was great and I want to see more of them
and it wasn't so much that mustadio was "hard" but our group didn't seem to struggle with Agrias and TCG at all
but maintenance, left/right pistol, and the sniper mechanic gave us so much grief
(I knew about the sniper mechanic but it consistently killed a whole bunch of people)
I suppose with the way Orbonne is now Mustadio is now the most punishing of the bosses for failing mechanics. Mistakes on Agrias and Cid are now easily fixable
and Mustadio requires a sense of map awareness that isn't commonly asked for on bosses
Mustadio also demands that you point the opening in your defenses TOWARDS the boss which is kind of counter-intuitive
also if everyone is all stacked on top of each other sometimes it's hard to tell which way you should be facing
also Jenomis is just the fantasy version of a dude who names his kids Karkat and Vriska