is that monster hunter world or final fantasy
I'm having a blast with it even if dungeons keep popping up along the main story line.
Niiiiice! Looks like I've got some catching up to do with E'jusana! ^_^ And damn, is he pretty.
that's my Abel Nightlord on Faerie. and his brand new dyed chicobo, Skadi.
also unlocked samurai and red mage with him.
Ahhhh, don't have a character on Faerie. Though at least I can still dungeon with you as needed with cross-world parties! We should do that some day.
definitely! even if I don't know how to start one.
And the upcoming World Visit feature means that I'll be able to hop over temporarily, too!
Also, red mage is a super fun class. I need to actually figure out how to play samurai, though. >.>
Where are you in the story?
I'm gonna wait until aftrr I have my Dragoon at 70 and finished the MSQ before I worry about leveling the other classes.
the dungeon fort after the Minute Man
also a sarge 2nd class in Twin Adders and have also been working on beastmen quests.
Oooooh, you're super close to finishing 2.0! Damn, now I wish that I'd brought my laptop with me on this trip. >.> I'd be able to help you out this evening.
my fc is pretty chill and willing to help without pushing to end game content.
CM is going to be your first full 8-man dungeon! ...I hope that you like cutscenes.
they also are willing to farm for mounts for those that need em.
I'll skip em and watch em later in an inn room.
(I usually call Castrum Meridianum "Cutscene Marinara.")
Like Mor Donah is More Doughnuts.
and one of the leaders is talking about a host club the fc can put on during Valentine's day
They actually made the cutscenes in CM and the following dungeon unskippable. >.> Mostly because they're the two final dungeons for 2.0's MSQ, and the cutscenes can get lengthy. So those who wanted to actually watch them would get left behind by the rest of the party and have absolutely no idea where they were going when running them later.
After that, though, they never put such lengthy cutscenes in the middle of dungeons.
(That's one thing that I do love about 14 - the Devs actually make concerted efforts to learn from their mistakes. Gasp!)
you'd think they actually listened to their customers