yeah id go with blender for rigging cuz of avastar and its easy to just go in there and 1 2 3 rigged out, hair isn't the hardest rigging item thankfully
I know how I can do hair in the blender, and I already know how to do rig, I already have some hair in my store, but what I was trying to say is that, I had not thought of doing just a few starter strands in the blender and import into zbrush (thanks for the idea)
Grixdale: Since we are talking about zbrush, I have a doubt, when I put my texture on hair in zbrush it looks strange, I can only see it normal when I press the best preview (BPR), is there any way I can see the texture As in BPR