Nati Williams diz
7 years ago

wip - Beginning of something lol
latest #38
RoseBun Foofoo
7 years ago
Nati Williams
7 years ago
Grixdale: This is true, uv map after is a bad :-(
RoseBun Foofoo
7 years ago
yeah start in another program and use this one to sculpt in
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Nati Williams
7 years ago
nami_naeko: I have a lot of trouble in the blender, for hair .. lol
Nati Williams
7 years ago
Or c4d, the interface is very different
Nati Williams
7 years ago
I know it sounds silly, but zbrush was the only one I could do better when it comes to hair :x
Nati Williams
7 years ago
I'm learning better so I can start in other programs ._.
RoseBun Foofoo
7 years ago
nah i get it
RoseBun Foofoo
7 years ago
c4d is a lot less scary than maya or blender imo tho
Nati Williams
7 years ago
lol
Nati Williams
7 years ago
I did not find it complicated, but I can not get used to the interface
RoseBun Foofoo
7 years ago
you can always like make a few starter strands in maya blender or c4d and then just import them into zbrush and use them
RoseBun Foofoo
7 years ago
they will just retain their uv so
RoseBun Foofoo
7 years ago
you dont have to use the other programs as much
RoseBun Foofoo
7 years ago
and since u can add loops and stuff in zbrush i believe, it would be adjust them
RoseBun Foofoo
7 years ago
yeah id go with blender for rigging cuz of avastar and its easy to just go in there and 1 2 3 rigged out, hair isn't the hardest rigging item thankfully
RoseBun Foofoo
7 years ago
lots of trial and error to figure out the right influence on the head and chest bones. but its pretty good, so it is worth knowing how to use it
RoseBun Foofoo
7 years ago
blender glass rendering is good to know too, just throwing that out there
Nati Williams
7 years ago
I know how I can do hair in the blender, and I already know how to do rig, I already have some hair in my store, but what I was trying to say is that, I had not thought of doing just a few starter strands in the blender and import into zbrush (thanks for the idea)
Nati Williams
7 years ago
because I hate having to model all the hair in the blender because it takes me a lot longer,Thanks very much for the tips again ^.^
RoseBun Foofoo
7 years ago
ok! thats good, i didn't know if you could rig i've only seen your non rigged ones!
Nati Williams
7 years ago
From the first I learned in your video lol
Nati Williams
7 years ago
but
Nati Williams
7 years ago
For fitmesh I had to learn by myself let's say :-(
RoseBun Foofoo
7 years ago
i have a video coming on that
RoseBun Foofoo
7 years ago
sometday
RoseBun Foofoo
7 years ago
now that i have net again i can do it
Nati Williams
7 years ago
It would be great you really are very good at explaining! (cozy)
RoseBun Foofoo
7 years ago
i have it but i gotta resub to adobe to use my video software
Nati Williams
7 years ago
Grixdale: Since we are talking about zbrush, I have a doubt, when I put my texture on hair in zbrush it looks strange, I can only see it normal when I press the best preview (BPR), is there any way I can see the texture As in BPR
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