... does anyone else remember when Squenix gave sound reasons for why an FFVII remake wasn't feasible?
That the game we remember is too open world and expansive, too long to make given the work that goes into making graphics these days?
That was back when they were having monetary problems, I think, too.
Also probably just an excuse not to do it.
XIV was revamped and is probably now making them enough money they can pay for it and hope that the demand that's been happening will in turn pay for the weight of the game
I hope it's because of panic that they won't make much money off of XV given how long it's been in Dev Hell and the mixed response from fans, but that's just me. >.>
But even if not, XIV can probably continue to be a steady stream of income so the company isn't going to almost tank... for what, the fourth time?
I actually am looking forward to FFXV... except that it's like
white boy road trip time.
I still am... hesitant about a FFVII remake. It's such a huge endeavor if they're going to do it any way that will meet people's hopes.
That said, E3 this year does make me think I might want a PS4.
I was excited about XV until I learned more about Type-0, which gives me a considerable lack of faith in the director
I know nothing about Type-0.
I had a very long discussion about it recently and it was positively draining tbh
We got it, and while watching Geoff play it first I lost interest in playing it myself.
He even stopped playing it.
I am glad.
I didn't even realize it came out.
You can grab the translated version on the psp.... i think you have a cfw psp right?? (if not you should get one)
Yeah, I didn't realize Type-0 did.
And uh... hm. It's been so long since I've used my PSP.
IIRC the cfw one had some hardware trouble and it was cheaper to just replace it.
I dunno if I really want to go through the effort of doing all that again.
I'd consider doing it for Fate/Extra CCC.
The psp version of that game hurt my poor thumbs
"pointlessly edgy" is a good way to describe Type-0
The finale kinda felt out of left field too, and Machina was a grade A idiot.
I liked what I played up to a point.
Then it turned into "we're going to throw level 99 enemies everywhere deal with it"
And not off the beaten path but on the world map directly in front of where you need to go.
Then you get to the story dungeon and they do it again!
Only in the time it takes them to say "It's too strong, evade like mad!" You've already engaged and wiped.
And so far, only Ace, Rem, and Machina have any worthwhile development, not that that's saying much.
As for FF7, tentatively interested is a great way of putting it. Not sure it'll live up to the dream.
like, on one hand, Kitase is fully involved so there may be some creative integrity to the remake
on the other hand, Kitase was also fully involved in the compilation, so......................