crafty_elephant
9 years ago
aliencereal so the system in question is from Unknown Armies if you remember that.
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crafty_elephant
9 years ago
Basically there are four stats: Body, Speed, Mind, and Soul. a player gets 220 points to divide amongst these (no more than 80 for any trait)
crafty_elephant
9 years ago
than however many points you put in a stat you can spend on skills for it. Body (strength and endurance stuff), Speed (reactions and nimbleness), Mind (intelligence and wisdom)
crafty_elephant
9 years ago
and Soul (social skills and spiritual stuff)
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crafty_elephant
9 years ago
each player additionally gets a few basic skills at low percentages for free
crafty_elephant
9 years ago
so let's say someone puts 70 points into their mind trait. they can then divide that up amongst skills that they get to define.
crafty_elephant
9 years ago
so maybe the say 30 points will go to "random trivia", 25 to "xenobiology" and 15 to "automechanics"
crafty_elephant
9 years ago
to roll these traits you use two ten sided dice, one is the tens digit, the other is the ones digit.
crafty_elephant
9 years ago
if you roll a number that doesn't exceed your skill's number, you succeed.
crafty_elephant
9 years ago
it's like Blackjack, you want to get as high as possible without going over your skill rating
crafty_elephant
9 years ago
easy checks are a number that doesn't exceed your base trait the skill is connected to. harder ones have to be equal to or below the skill itself.
crafty_elephant
9 years ago
you can make checks harder or easier by situationally raising or lowering a player's skill rating
deven
9 years ago
Oh! I like that!
crafty_elephant
9 years ago
a player is also given a few additional points to round things out at character creation, and to make stronger characters just give more points (though the suggestion is to not go above 250)
crafty_elephant
9 years ago
should I go over the sanity system too or are you good on that end?
deven
9 years ago
I'm not sure if we need a sanity stat :|a there's going to be serious danger and possibly body horror, but I might work 'cool under fire' in as a thing to work with that?
deven
9 years ago
Or maybe I'll have people tell me their characters' fears and make them RP them
crafty_elephant
9 years ago
that's fine, it'll still be available if you change your mind
deven
9 years ago
Thank you for helping <3
crafty_elephant
9 years ago
no problem friend c:
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