because rigging the arms will be a bit difficult for you if that's not in T-shape... the coordinates and the paint weights for the component editor will be very unfriendly
ahhh.. i wont be needing to rig it since its only for a turnaround. also im getting used to the paint weights. its just the rigging... ik... making controllers... XP
also still figuring out what kind of modelling approach i should do since im still practicing (body then clothing, or no body just go straight). took me awhile to realize how to do clothing btw XD
ill ask instructor later about another method im thinking of . instead of complete body, its separated and will only include the top most thing seen by the camera
mine ends last week of july but we have 3 months to work on our final projects. already have things planned out for character, vehicle, and architectural model. planning on a music vid for animation