I am using a development viewer that does not seem to suffer from the alpha sorting bug. And the invisiprim texture has no effect.
latest #6
ooooh... no alpha sorting problem???
It's the LL Dev viewer 3.2.5-245937. I lined up ten prims with alpha textures on them, and they all showed perfectly.
And at various distances from their chothers.
wow... well definitely intrigued!
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