if it's okay to use unrigged mesh attachments for cuffs and belts and stuff. That way it's resizable, but it does require the mesh viewer.
latest #15
Oh I think it's a great idea. I really love the non-rigged shoes lately that I can resize if necessary.
what the advantage, for the buyer, would be for that over sculpts? If its a design that is not possible with sculpts or looks better with
mesh then I say yeah, go for it. but if it not going to make a big difference on the buyer's end, they may not be willing to change viewers.
Not much, ely, which is the main issue. I just personally find it easier to make mesh and work within the restrictions of sculpts.
I agree that working with mesh is easier on the creator end, but until most people are using mesh enabled viewers, it may limit your
customer base for that product, because...well, lol they don't care if its easier for us, it looks the same to them.
Yeah, that is mostly what I'm thinking. I guess I'll revisit this when mesh viewers are more widely adopted.
Miko - yes yes and more yes regarding sleeve cuffs and whatnot - basically, replace sculpties with meshes.
The more of us creative types who do it, the more people will move to enabled viewers! If we hold off, they have no reason to change
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