LEFT = 250;
RIGHT=450;
point.onPress=function(){
this.isTouching = true;
}
point.onRelease=function(){
this.isTouching = false;
}
point.onReleaseOutside = point.onRelease;
point.onMouseMove = function(){
if(this.isTouching){
var x;
x=_root._xmouse;
if(x<=LEFT){
x = LEFT;
}
if(x>RIGHT){
x = RIGHT;
}
this._x = x;
}
}