Yun
4 weeks ago
DW when I am inspired to make a TDM TL for once https://images.plurk.com/1iP9JSRIrbioqQEEkEpMtU.png
latest #14
Yun
4 weeks ago
Most of it was HTML/CSS code, but still... I never knew that limit existed
vi 🍉
4 weeks ago
This has happened to me once before and it jumpscared me so much. I didn’t even realize it existed until then either
Yun
4 weeks ago
moontrip: the jumpscare was real for me too! I couldn't believe it, and had to remove part of my code to make it work...
dw, son, I am disappoint
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queen (temp.)
4 weeks ago
I think I did know but in the context of 'look the limit is somuch higher than it was on LJ! We don't need to split our app comments as much now!
Yun
4 weeks ago
orangecrates: orangeeee ❤
seriously? I almost never make TLs, so I had absolutely no idea LJ had an even lower character limit
Yun
4 weeks ago
I wish they wouldn't count html/css code as part of the character count, at least
Yun
4 weeks ago
as for app comments, most of the games I've been playing at the past few years allowed linking to apps so I never had that issue
still, higher character limit is always a welcome improvement
queen (temp.)
4 weeks ago
queen (temp.)
4 weeks ago
anyway, yeah. I don't remember what the limit was on LJ but it was so little it wasn't uncommon for apps to need to be broken up into 3 or 4 comments. Or had to be linked.
queen (temp.)
4 weeks ago
a quick google search tells me it's currently 4300
queen (temp.)
4 weeks ago
which probably explains why so many games give a character limit for apps these days
Yun
4 weeks ago
orangecrates: lj's almost 4 times less than dw's then, rip
but now that you mention it, I do have a vague memory of seeing apps broken up into ~3 comments, even for my earlier dw games
it was so long ago I had completely forgotten
queen (temp.)
4 weeks ago
I think it took a bit for people to realize how many more characters DW gives you
Yun
4 weeks ago
orangecrates: it only took me... more than 10 years?? So yeah, absolutely! we have it easy on dw and many of us never knew it...
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