Hooded Figure
4 months ago
[dnd] Got way too few spoons for real-time tabletop in systems I'm unfamiliar with, but want to noodle about this one OC.
latest #132
Hooded Figure
4 months ago
The other main barrier to playing this character within an actual system is that a harpy player character would have to be homebrewed.
Hooded Figure
4 months ago
But I like the vibe of a character from an "everyone knows they're all evil monsters" species (which can canonically have weapons proficiency and work for other villains, indicating some sapience) going undercover and participating in Sword Coast adventuring like any other person.
Hooded Figure
4 months ago
I'd be building a backstory from the kind of role I'd want the character to take on in an adventuring party: foraging, crafting, potion-making, a small amount of magic, and non-tanky combat with bow and/or quarterstaff. Air support maybe, but rn I'm playing with them not having flight for a while, maybe due to an injury
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Hooded Figure
4 months ago
where the wings still have to be hidden but can't be used to fly; regaining flight might be a short- or long-term goal for the character.
Hooded Figure
4 months ago
They'd be Chilchuck-level reticent about personal information: "I'm here and cooperating, aren't I?" but willing to open up about their history once some trust had been built.
Hooded Figure
4 months ago
It'd be even better if they could have backstory with one or more of the other characters so the important stuff didn't have to a secret within the party; the main reason for hiding it is that 5th Edition rules-as-written still list harpies as monsters and changing that would require a bunch of extra worldbuilding from the DM.
Hooded Figure
4 months ago
The classes I was looking at were Bard with a side of wild-magic Sorcerer, the former to explain their singing voice and the latter because supernatural heritage and handy side goal of having to figure out how to shot wild magic.
Hooded Figure
4 months ago
In rules-as-written, harpies are a relatively short-lived race, which I feel could contribute to their rules-as-written apparent lack of cohesive cultural memory.
Hooded Figure
4 months ago
Learning so early to use their voices as their primary weapon for acquiring food, and having developed (relatively) recently as a very angry species and been hunted as monsters by all the "civilized" peoples, they could simply have been too busy to bother collecting their own oral history, much less a written one.
Hooded Figure
4 months ago
You need some level of security and community for that.
Hooded Figure
4 months ago
It could easily be something harpies are occasionally trying to do but which haven't spread beyond a few flocks, since they don't really have inter-flock diplomacy or governance either.
Hooded Figure
4 months ago
For some reason this harpy has spent enough time in settled areas to culturally pass as a non-monster and acquire specialized skills like herbalism (and maybe literacy to research both herbalism and magic, though they might find it easier to draw plants than write their names).
Hooded Figure
4 months ago
They have long black hair, hide their wings and tail magically but thankfully have a regular set of arms to work with, run like a raptor because their legs (also concealed magically) are birb, and usually present as masculine for safety but their gender is honestly eh.
Hooded Figure
4 months ago
Long face, small ears, black eyes, tough hands. Very good vision and aim. Fast metabolism; always carrying smoked jerky and often making more when encamped after hunting, having learned that it's a good way to make larger amounts of food light enough to carry around.
Hooded Figure
4 months ago
Omnivore but with a slant toward proteins. Doesn't like to look at people when they're talking (eye contact feels more belligerant than other body language like leaning toward the person), but is a very good listener when things are calm. Has a reputation for clumsiness because their hidden wings (disguised as a huge cloak) bump into things.
Hooded Figure
4 months ago
There's a risk of coming off as an edgelord with a concealed-disadvantageous-past character, but I feel having backstory with other PCs and making sure the character is present and contributing rather than brooding in a corner would head that off.
Hooded Figure
4 months ago
Haven't decided whether they're reticent or garrulous (either way would work), but if the former, it'd be a neutral kind of reticence where they might not start conversations but are fine being part of them.
Hooded Figure
4 months ago
(Party interaction would be a main element of gameplay for me. Combat is fine, but I also want the campsite shenanigans.)
Hooded Figure
4 months ago
I remember being worried about main character syndrome when I first started rping, though I didn't know it by that term yet. It was one reason I often chose support characters rather than protagonists and tried to balance credible capabilities with credible disadvantages and obstacles.
Hooded Figure
4 months ago
Especially with OCs (which have all been Tron OCs so far), I didn't want to develop a character who was the only special one of something or other. That kind of thing felt like a barrier to fitting them into whatever plot was going on with everyone else.
Hooded Figure
4 months ago
With this character, I'd want to focus more on a game's main plot than the implications of a homebrew-monster-species backstory.
TRON
4 months ago
Ooooh, sounds cool!
Hooded Figure
4 months ago
Thanks!~ This character's very bare-bones at this point, but I think they've got potential! :-D
TRON
4 months ago
You're welcome! Yeah, I'm sure you can flesh them out and have fun with them!
Hooded Figure
4 months ago
ahahahaha very important half-asleep thought
Hooded Figure
4 months ago
the wings are disguised as....
Hooded Figure
4 months ago
a Cloak of Billowing
Hooded Figure
4 months ago
which is a magic cloak whose magic.... makes it billow dramatically
Hooded Figure
4 months ago
and that's all
Hooded Figure
4 months ago
of course things are knocked over. darned sorcerer and their darned Cloak of Billowing.
Hooded Figure
4 months ago
it's the perfect disguise!
TRON
4 months ago
Oh that's such a fun idea!
'Sail
4 months ago
omg, I love that....
Hooded Figure
4 months ago
MewtwoWarrior :-D:-D:-D I was giggling so hard!
Hooded Figure
4 months ago
Nightsail The character or the cloak? I definitely had to roll out of bed cackling and write down the cloak the minute I thought of it.
Hooded Figure
4 months ago
There are so many good silly D&D items.
TRON
4 months ago
It's delightful! 🤭
Hooded Figure
4 months ago
<3
'Sail
4 months ago
both, but the cloak had me laughing too. XD
Hooded Figure
4 months ago
yay!~~
Hooded Figure
4 months ago
brain definitely wants this harpy to be named Harper and their birb traits to be based on harpy eagles, because I am nine and hilarious
Hooded Figure
4 months ago
https://images.plurk.com/6ZXBuhjHUZ2TtU6jswta0x.png
Hooded Figure
4 months ago
"no I'm not with the Harpers, that's just my name, why does everyone ask that"
Hooded Figure
4 months ago
while their primary instrument will always be their voice, it sounds like a small harp in 5e rules can weigh as little as 5 lbs, so the question is whether a first-level adventurer could afford a 35+gp instrument or whether it's funnier if they don't play stringed instruments at all
Hooded Figure
4 months ago
(this is one of the places where I'm inclined to be careful about what I give my ocs, because I personally have always wanted to mess around with harps)
TRON
4 months ago
Oh that's fun!
Hooded Figure
4 months ago
:-D
Hooded Figure
4 months ago
Harrow's a potential substitute if I decide not to go with Harper. Also figuring that if the character starts at level 1, that'll be a sorcerer level, since wild magic's probably something that would manifest in someone with magical descent and bard is something they'd have to actively learn.
Hooded Figure
4 months ago
They can pretend to be a bard as a cover for their voice.
Hooded Figure
4 months ago
My small amount of research is so far unclear on how bards are credentialed.
Hooded Figure
4 months ago
ok this is a problem: Charisma is important to both bard and sorcerer classes and H is fine but might not have that much charisma, unless it all comes from their voice
Hooded Figure
4 months ago
aw man, Intimidation is a Charisma check (haha)
Hooded Figure
4 months ago
and so are Persuasion and Deception
Hooded Figure
4 months ago
Arcana, Insight, and Religion are Intelligence checks, but the character's background wouldn't work for Religion or Arcana, except on very specific topics
Hooded Figure
4 months ago
(these are the six Skills from which a Sorcerer can start with two)
Hooded Figure
4 months ago
I could start with ranger rather than sorcerer (this would probably also be an easier class for a beginner to learn), with the claiming-to-be-a-bard thing still hiding the magic in the voice; it looks like rangers do get to learn spells as they progress;
Hooded Figure
4 months ago
their magic coming from "the magical essence of nature" doesn't fit as well as a sorcerer's wild-magic, but their Skills do fit better.
Hooded Figure
4 months ago
Huh, also you get to choose three Skills instead of two.
Hooded Figure
4 months ago
(This is funny because I had Bel as a ranger for the five minutes I tried to rp them in roll20 before scheduling ate the campaign.)
Hooded Figure
4 months ago
Thinking about this more, it does make sense for this character to start as a Ranger with Outlander background and reserve potential Sorcerer and/or Bard developments for when they've been able to improve Charisma.
Hooded Figure
4 months ago
The regular travelers-clothes cloak could cover the wings and a long belted tunic could hide the tail; the feet are the biggest issue, because there's no fitting this in a boot.
https://images.plurk.com/7cpIBwEXZi60tXBIyMj5Yy.png
source
Hooded Figure
4 months ago
(have I mentioned lately that harpy eagles are awesome)
Hooded Figure
4 months ago
Look at that. It's the size of a human foot and this bird is ONLY 2.5 FEET TALL.
Seasons Beating
4 months ago
I did not know that about the comparison to grizzly bear claws O:
Hooded Figure
4 months ago
ME EITHER :-D
Hooded Figure
4 months ago
this is a heavy-duty bird that can carry off sloths and monkeys
Seasons Beating
4 months ago
Jeebus!
Hooded Figure
4 months ago
https://images.plurk.com/3o04nTq9zZNUBKGmAcwMNB.png
nooo you can't zap this innocent face
Hooded Figure
4 months ago
I keep trying to figure out how to design something that looks like a boot on the outside and lets that foot be comfortable on the inside and nope, does not compute XD
Hooded Figure
4 months ago
especially for traveling on foot
'Sail
4 months ago
....I may actually have a few ideas, tbh. one sec, will sketch!
'Sail
4 months ago
https://images.plurk.com/55r0ttTlS2vhGM1zr3IKx8.png

....something seems to be up with my stylus pressure, but we'll ignore that. /cough

and wow that did not turn out well, but QUICK SKETCH GO

basically, if you have something like a perch up in the ankle area, you'd allow for using the hind toe to hold onto the boot, rather than fitting into the inside to hold it on, plus
'Sail
4 months ago
then it has somewhere to go
'Sail
4 months ago
keep the boot covered by a folded-over "skirt" of sorts, and it'd help hide the actual shape of it, so as to make it harder to tell that it's not a standard thick humanlike leg in it, but a slimmer birdish one, too.
'Sail
4 months ago
I'd also point out that you're probably not going to be working 100% off real-bird anatomy for his feet anyway. part of why they're so thin in species like cute little songbirdies is, the majority is strung up with tendons rather than muscles like our hands. a lot of birds have this thing where the digits open when the leg is extended, and closed when pulled
'Sail
4 months ago
up -- hence you seldom see cute lil fluffball birbs perched with their legs fully extended, but quite often the seem to be sitting on their feet while out on a twig.

their wings are connected similarly - if the arm part is extended, then that finger-based outer edge/section will be spread out as well. you're not likely to see a wing that's both still folded
'Sail
4 months ago
and has its wrist extended out like it's an arm.

~anatomy!~
'Sail
4 months ago
there's also the odd point that depending on how long his legs are, it'd prolly look kinda funny anyway. ....maybe if his legs are shorter, the humanlike legs/boots are actually just disguised perches or something? so he's effectively just walking around on stilts the whole time... XD find a way to tie them onto himself so he doesn't accidentally let go....
'Sail
4 months ago
ngl I LOVE YOUR BIRB ALREADY
Hooded Figure
4 months ago
ooooh, that's a great sketch! I had been thinking about a wedge-heel-style "perch"-in-shoe kind of thing but couldn't reconcile how the front toes would spread, but I still need to find a pic or video of a harpy eagle walking on level ground rather than perching,
Hooded Figure
4 months ago
since most of my irl birb-foot experience has been with chickens and their toes splay in a triangle as they walk but are closer together when wrapped around a perch.
Hooded Figure
4 months ago
(That particular adaptation in birb feet is really so neat. Having the foot lock around the perch when the birb sits lets them sit tight without expending extra energy to hold on!)
Hooded Figure
4 months ago
(And when you're that smol, that extra energy counts. :-D
Hooded Figure
4 months ago
)
Hooded Figure
4 months ago
There'll definitely be some anatomical changes in the legs; the harpy I'm visualizing is more of a gradient from birb to humanoid than a half-and-half chimera. I'm planning to figure that out when I have a better mental picture and can do a sketch.
Hooded Figure
4 months ago
It does bring up the question of height though! /checks monster-manual info
Hooded Figure
4 months ago
(whoops, forgot the entry specifies that the bird elements are specifically vulture. Making it a playable species would involve some changes anyway, but I wouldn't be upset if I did have to switch; there are a lot of cool vultures.)
Hooded Figure
4 months ago
If the bird elements made the harpy short, they could try to pass as one of the shorter races instead of as a human, and that could be fun too!
Hooded Figure
4 months ago
(They would not try to pass as an elf. Harpies have bad history with elves.)
Hooded Figure
4 months ago
(I find the D&D 5e harpy lore much more interesting than the Pathfinder lore, and the process of developing a homebrew-5e-compatible character is interesting, even if I never plan to join an actual campaign; all the stats and rules will just become flavor if I ever make a journal for this character.)
Hooded Figure
4 months ago
But hey, I'm glad you like my ranger birb! :-D
Hooded Figure
4 months ago
I'm having fun figuring them out!
'Sail
4 months ago
ooh. yeah, you could probably do a higher heel more easily, tbh. more room in there for the back toe, and for having the perch thing in the first place!
'Sail
4 months ago
also, might just be easier for them to make their own shoes - figure out a perch, attach it to a sole of some kind/carve one out of the base of the perch, and then attach basically a boot-cover sort of tent over it, so that to an outside view, it's totally just a boot, but it's full of something down below in the foot area, and a normal humanoid couldn't
'Sail
4 months ago
put it on, but it's totally comfy for the harpy types?
'Sail
4 months ago
if their feet are designed to splay out when open, I'm not sure if booting that would be as easy... might even be pretty uncomfy, for those toes to be so squished up.
'Sail
4 months ago
could be possible that the splaying toes on the side are shorter than the central toes, too? not all birb foot shapes are triangular/pie-slice-shaped in front, after all :-)
'Sail
4 months ago
idk if it'd help any, for me to dump a bunch of char/species-musing junk for some fandom OCs of mine, since they're birbs too, but quite different... more like if humans gained some birb anatomy, rather than if birbs were working to pass for humanoid. (thinking)
'Sail
4 months ago
TOTALLY IMPORTANT QUESTION THOUGH no it's not but it amuses me since most birbs if not all lack the receptors for capsaicin, does this mean your harpy could eat ghost peppers with a straight face, be all happy about these sweet lil bitty fruits they found, and accidentally horrify everyone when they use a ton of them in their cooking. XD
'Sail
4 months ago
aka The Cilantro Problem but with more potential for hilarity
Hooded Figure
4 months ago
I have to offline in a few minutes and would like to make a separate plurk tomorrow night for your birb OCs -- super interested in how you developed them but want to keep this plurk for thoughts about this OC!
Hooded Figure
4 months ago
But this VERY IMPORTANT QUESTION will depend on whether large-scale ghost pepper consumption has physical effects other than taste! If it would burn holes in their stomach lining they'd probably have a problem but would have learned to recognize the plant and not eat too much of it (but still enough to horrify everyone else)!
'Sail
4 months ago
I can always PP if you want, lmfao
'Sail
4 months ago
BEHOLD the party member whose food is nigh un-theif-able? NO ONE IS BRAVE ENOUGH TO STEAL THEIR LUNCH FROM THE FRIDGE AT WORK, IN THE MODERN ERA.
Hooded Figure
4 months ago
Nightsail I can make a regular plurk if you're comfortable with that, or you could do a pp!
'Sail
4 months ago
oh, it's entirely self-indulgent PSL trash. LOL....
Hooded Figure
4 months ago
I mean, isn't that what we're all on here for (LOL)
Hooded Figure
4 months ago
Hmm, it looks like the capsaicin thing is because birds swallow the seeds whole rather than chewing them like mammals, so the plants adapted to deter mammals but attract birds. I feel like this could go either way with D&D harpies--
Hooded Figure
4 months ago
they originated from a magically rage-mutated elf, so they have mammalian origins, but they're definitely not mammals anymore (their mammalian attributes are cosmetic and are used to attract prey), but also they still have teeth.....
'Sail
4 months ago
ooooh. okay, that does make sense....
Hooded Figure
4 months ago
The D&D harpy-origin lore is wild. (haha) I don't like everything about it, but I do like it much better than the Pathfinder "ooooooh poor marginalized harpy males suffering under The Toxic Matriarchy" thing.
Hooded Figure
4 months ago
D&D harpies are just angry birbs (who can learn Common, sign contracts, and wield weapons).
Hooded Figure
4 months ago
So: we have an Outlander Ranger harpy disguised as a human(ish) Bard, who, being a magical creature and depending on the setting's plot, may multiclass into Sorcerer.
Hooded Figure
4 months ago
As for alignment: rules-as-written list harpies as Chaotic Evil, which clashes with my issues regarding categorically-evil sapient species living in survival mode for generations under constant threat of being destroyed as monsters (they count as Medium Monstrosities).
Hooded Figure
4 months ago
I'm inclined to be suspicious of applying moral alignments to entire species anyway and would expect any sapient creature's alignment to be flexible through character development.
Hooded Figure
4 months ago
Mechanically, the "law/chaos" axis seems to pertain to the character's allegience to or disregard for legal and social expectations, while "evil" denotes selfish rather than altruistic motivations. I'm a bit caught in the difference between external behavior and self-image here. Selfish and selfless motives are seldom actually separate.
Hooded Figure
4 months ago
I think I need to learn more about the role of 5e alignment as a mechanic, rather than a flavor description, to understand how an alignment label would affect the character's ability to interface with the setting. There are probably magics and items that perceive and act on alignment, for example.
Hooded Figure
4 months ago
In that sense, alignment wouldn't just be a personality trait or set of behaviors but a flexible but identifiable feature like hair color or scarring.
Hooded Figure
4 months ago
Either way, Harper's more like chaotic neutral.
Hooded Figure
4 months ago
And the 'chaos' is mainly about perceiving most humanoid laws and social conventions as externally imposed and appreciating their social utility but not feeling a personal attachment to maintaining them.
Hooded Figure
4 months ago
The likelihood of external consequences means it just makes more sense to not run around stealing or smashing things. Harper is "chaotic" in that results are more important to them than performing obedience as a virtue.
Hooded Figure
4 months ago
Harpies are not hierarchical, so the human insistance on familial, organizational, class, and gender hierarchies are generally just weird to them.
Hooded Figure
4 months ago
They recognize that everyone else finds those things important enough to quarrel and even kill over, and adjust their expectations of others and awareness of how others will react to them accordingly, but to them it's all tiringly performative.
Hooded Figure
4 months ago
Looking at Ranger equipment: they have two armor options. Leather is cheaper and lighter, scalemail (leather with metal scales sewn on) is more expensive and heavier. I'll leave that choice for inventory management when the character has stats.
Hooded Figure
4 months ago
The weight won't be an issue while Harper is without flight, but scalemail does have a Stealth disadvantage.
Hooded Figure
4 months ago
For weapons, an Outlander Ranger gets a staff, a longbow and quiver with 20 arrows, and either two Shortswords or two other simple melee weapons. Looking at a list, I do feel like a Ranger should have at least one axe for firewood reasons, but am not sure if a Handaxe can be used as a tool as well as a weapon.
Hooded Figure
4 months ago
Thrown weapons also have the disadvantage of 1. leaving your control and 2. leaving you without that weapon until you retrieve it.
Hooded Figure
4 months ago
It's unclear but probable from the description that they can also be used as close-range melee weapons, which would work much better for this character.
Hooded Figure
4 months ago
Rangers have proficiency with both simple and martial weapons, but martial weapons other than shortswords would have to be an upgrade from the given starting equipment.
Hooded Figure
4 months ago
hmmmm it looks like level 1 Rangers don't have magic, but can get two level 1 spell slots and two level 1 spells at level 2 and go on from there.
Hooded Figure
4 months ago
HA. I know what this character needs: SOUTHWEST GOTHIC CANYON WITCH VIBES

Delta Rae - Chasing twisters (Version promo)
Hooded Figure
4 months ago
character design now definitely includes a battered broad-brimmed hat
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