ATupper says
14 years ago
what are your opinions on games built within SL? What do you think works well, and what do you think should be avoided?
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jjacek says
14 years ago
Anything that relies on physics with small objects should be avoided. To-scale billiards table = destined to fail.
jjacek says
14 years ago
Small scripted HUDs work well, either having the HUD be the entire game or having it interact with objects in the world.
jjacek says
14 years ago
Full-screen HUDs should be avoided though, because screen sizes vary and they can block other HUDs and things users need to click on.
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ATupper says
14 years ago
makes sense.
jjacek says
14 years ago
Casual games that you can play with your friends, or that let you compare scores with friends, work well.
jjacek says
14 years ago
For marketing, a demo/free-to-play version is a very good idea. Especially a copy/transferable one that people can give to friends.
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